Geek-Rant: S.T.A.L.K.E.R is a kickass, kickass game. And it's the reason why I haven't slept in a week.
I've been wondering to myself on why I haven't post a blog entry in a while, even though it's been weeks since my last exam and therefore.. I should have more free time to write a whole lot of nonsensical bullshit in this blog. I guess the answer to that is.. I've been playing this game called S.t.a.l.k.e.r: Shadow of Chernobyl. It doesn't have anything to do with the fact that I like to stalk other people..
Well, just kidding. I don't stalk other people. Really. I don't.
So anyway, Stalker is a fucking great game. I just had to write that profanity in there, because that's the best adjective for describing how fucking fantastic the game is.
I finished the game a few minutes ago, and I got the best ending out of 7 possible endings. Yes, there are 7 possible endings to this game, and I got the best one. I feel glad, because I spent most of my free time in the last few weeks glued to the computer screen, just trying to finish the damn game.
Some parts of it spooked the hell out of me. That's why I couldn't bring myself to finish the game, even though it's possible for me to do an all nighter and finish the main storyline by last Friday. The problem is, I'm not too keen on watching a vampire-mutant creeping up on me at 3 a clock in the morning. That's just not cool.
Basically the whole game revolves around the concept of creating utopia. In the game, a group of scientists built a huge wave-transmitter (in Chernobyl) that can brainwash the world's populace. But it kinda blew up, and it left a scarring hole in the ground and a bunch of mutants where Chernobyl power plant used to be. In the end of the game, your character decides whether to join the 'evil-scientist-group' or destroy the bad guys and presumably, bring peace to the region around Chernobyl.
It's amazing how there seems to be a whole lot of philosophical ideas and heavier-stuffs in the story. You don't get to see a video game that gives such depressing endings; it's contrary to the assumption that video gamers deserve a heroic ending from 20+ hours of killing other people. Just for an example, in one of the ending, your character asks for immortality. What did he get? He was turned into a marble-statue. Ha, in-your-face, Videogame/Console-ish heroic endings! (read: almost all of the games released on all platforms of gaming, except for the RPGs and the Final Fantasys.. I guess)
So uh, why did I like the game so much? Because I finally get around to finishing it, therefore I can move on to other games. And also because it has such a kick-ass graphics, perfect for testing my new videocard. And oh, I get to shoot a lot of things with a vast assortment of kickass guns and rifles. Best shooter ever. Since Deus Ex. Ah, Deus Ex, best game evah. I should probably write a rant about that..
Now, where's that copy of Rainbow Six Vegas..
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